SpookyJam 2018

Announcement

Hello everyone o/

I am happy to announce the second annual SpookyJam! This is a mod making event that is set to take place on the first two weeks of October. Participants in this event are encouraged to create mods that have a spooky/dark/mysterious theme, however fall/autumn or any other seasonally relevant theme can be used.

Unlike similar events, SpookyJam is a non-competitive event. The focus of the event is learning new things, challenging yourself, and encouraging the creation of new content. At the end of the event we will release a modpack to showcase the submissions. This pack may also be put on a public server where people can play with the mods and experience them together for a limited time. Participants and those following the event should use the #SpookyJamMC tag on twitter to talk about the event. We will be using this tag to share updates, and to help us find things to retweet.

Rules

The following list of guidelines are in place to provide a fair experience for everyone. Not following these guidelines may result in your project being excluded from various rewards and/or promotions.

  1. Submissions should make use of the seasonal theme of the event.
  2. Teams should not be larger than four members.
  3. Submissions should be made within the time frame of the event.
  4. All submissions should be able to run on a server without crashing it.
  5. All assets and code should be created during the event. Open sourced assets that were made before the event are allowed.
  6. Any open source libraries are allowed. Participants are responsible for any issues their required libraries cause.
  7. Submissions should work with Minecraft 1.12.2, and the latest version of Forge and stable MCP for 1.12.2.
  8. You may submit multiple entries, or participate on multiple teams.
  9. Mod generators such as MCreator are not allowed. Tools which generate pieces of code such as IDE tools or some modeling programs are fine.
  10. Submissions should be visible source.

Please note that time zones for this event are somewhat loose. The event officially starts when the first time zone enters October 1st, and will officially end when the last time zone enters the 15th.

Prizes & Rewards

We will be giving out prizes as part of this event. Five participants will be randomly chosen to receive a 200 curse point prize. To be eligible for this prize pool, you must submit a mod that follows the guidelines or be part of a team that has. Event organizers and sponsors are not eligible to win, but are still allowed to participate in the event. Prizes will be given to random individual participants, and not to a specific team or project. This means that being on multiple teams or submitting multiple projects will not affect your chances of winning. Each participant is only allowed to be selected once, meaning that a participant can only win one of the prizes.

If you do not want to be eligible for winning one of the prizes, you can ask a team member (preferably Darkhax) to remove your name from the draw. If the winner of a prize declines, or does not accept it within a week, another participant who is eligible will be randomly chose.

Submissions

In 2018 we have received 14 submissions from 18 different authors! Check out all the awesome submissions below!

Stygian End: Biome Expans...

By: super_fluke

New biomes for the end dimension

The Midnight

By: f1ashfyre, Lachney, cipher_zero_x

A dark and dreary place of eternal night.

Eerie Entities

By: DarkhaxDev, Jaredlll08

Adds new mobs that fit the minecraft atmosphere.

Shadowrite

By: TheCallunxz

When the moon goes away, the shadows come out to play!

SkeletalBand

By: wyn_price

Make a spooky band out of spooky skeletons

Sanity

By: tiffit_

Adds sanity and consequences for low sanity!

Discarnate

By: Virtuoel

Let a spirit control your body to do your bidding

Eyes in the Darkness

By: gigaherz

Creepy eyes that stare at you from the darkness.

Costume

By: DarkhaxDev

Adds halloween costumes to the game

Scarecrows

By: bl4ckscor3

Adds scarecrows that keep monsters (and animals if you want) off your lawn.

Jack-O'-Launcher

By: ochotonida

Adds a portable fully-customizable-exploding-jack-o'-lantern launcher!

Harvester's Night

By: Lykrast

An early game boss fight. Kill the Harvester when he shows through the night.

Witchery- Style Vampirism

By: lilithmotherofall

A mod that adds my own take on witchery's vampirism.

Dead Man's Abyss

By: PyrofabTheModsmith, doctor4t, UpcraftLP

Scary monsters from the abyss.

Server & Modpack

The SpookyJam 2018 server was online for a limited period of time during October and is no longer accessible. You can still download and play the SpookyJam 2018 modpack from CurseForge.